Changes
in Version 1.05 :
Added
over 20 new units,such as: Shock troopers, Demo.Truck, Centurions, Cyborg
Reapers, Cyborg Terminators, and Volkov of Dark.
You
can build controlable weapons, such as Hunter Seeker and Multi-Missile.
More
weapons added, like the Nuke.
New
Super Weapons.
Laser
Soldier is now Nod's.
New
Naval Yard and Subpen.
New
Paratroopers and Parabombs.
New
Infantry Catapult and Infantry Bomber(They throw and drop infantries as
a weapon).
New
Hover Infantries.
New
Subterrainean Infantries.
New
Water Bound Infantries.
Added
new Naval units.
Added
new Submarines Units.
Tesla
Tanks use new weapon.
New
Tiberiums(Red and Yellow).
Added
Chrono Units.
Mutant
Combatant is now GDI's.
Hover
Destroyer(Hover MLRS) can detech subs now.
Sandbags
added.
New
Mobile Barracks and War Factorys.
The
requirement of GDI Kodiak and Nod Montauk was changed.
Amphibious
Light Tank is now named as Newt.
Advanced
Mammoth Tanks are now tougher.
Terminator
and Terminator Commando were renamed and had given to Nod.
The
Ion Cannon Communicator, Multi-Missile Launcher and Chemical Missile Vehicle
is much expensive then before,but their tech levels are lower.
Cyborg
Commandos now require a Citadel of Nod, cost $2500 but are very powerful.
Mobile
Stealth Generator has a better area now.
Theme.ini
was added to enable the secret music.
How
to use Naval Units:
First,
build a Naval Yard or Subpen.
Second,
Build a Gunboat Transformer, Cruiser Transformer, Submarine Transformer
or Missile Sub Transformer(They can build in War Factorys).
Third,
select the Transformer.
Fourth,
move it to the water.
Fifth,
press "D" button on your keyboard.
Lastly,
find a place on the water and left click, then they transform to Naval
Units.
Find
the other changes by yourself because I can't remember all . . .
______________________________________________________________________________________
Chagnes
in the Previous Versions(1.0-1.04):
Over
80 new units added.
Secret
units/buildings enable, such as the GDI Kodiak and Umagon.
Some
original units/buildings are now available for the both sides.
Old
units in C&C1 and Red Alert are added.
More
then 10 new building added.
New
super weapon.
Super
final weapons added for the both sides.
New
units fire special weapons in game, such as the Ion Cannon Communicator
and the Multi-Missile Launcher.
New
weapon systems.
New
projectile systems.
New
warhead systems.
A
new, cool title screen.
Hidden
music enable.
Up
to 500 units can be queued up at a time!
Aircraft
now reload their weapon much faster.
Many
original units are modified to balance the game.
Random
Ion Storms and Meteor Storms.
Cyborg
will go berserk when they are nearly death.
You
can have more special units at a time, such as the Mammoth Mk.II and the
Cyborg Commandos.
Your
elite units will become much stronger then before,and most of them got
a new weapon when they are veteran.
Damage/Range/Rate
of fire of some original weapons are changed.
Properties
of special weapons are changed.
New
lighting effect.
Improved
AI system.
The
Cyborg Commando will really use a Fireball Launcher when fighting infantry
units, just as what is told in the manual.
...and
many more changes!
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